6:20 Case Studies
Few days after our regular bi-weekly event we sum up the lessons learned from the discussions, suggestions, and tips of participants. Check them out, it might be useful for your business too!
We learned in 6 minutes that...
Inspire is not your usual card game. There are no dragons to fight with, cannot collect coins, roll the dice, or compete. You are a winner if the game changes your mindset on the long term. The rules are simple, just take a card, and start a conversation about the everyday habit illustrated on it. The main idea is that by just talking about it, it's easier to find those weaknesses in your schedule and lifestyle that make it harder to focus or reach your own goals.
Gergő, founder of the game, started the development 2 years ago, and this is the 10th version of it - first one available for purchase. He organizes regular game-nights in different places in Budapest, and just recently started reaching out to more people through the InspireRoom community on Facebook.
His vision is that one day he would enter a random pub in London and would see a group of friends holding an Inspire card over a beer, and talking about those small life-changing habits that make each of their day a happier one.
Gergő brought us several questions at once: which communities would be interested the most in the game, how to step across the borders of Hungary, and how to create a movement.
We figured out in 20 minutes that...
As usual, the audience had 20 minutes to reflect on both the idea and the questions popped by Gergő. The following list sums up the best ideas, suggestions, and comments.
1. Find communities!